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Perks

Perk points = class level (max 20) · each perk is unlocked once per profile with cash · buyable tiers depend on your Perk Room level

NameTypeDescriptionPointsTier (Perk Room)Unlock price
Soft StepsSTEALTH & NOISEFootsteps 20% quieter (walk 4 → 3.2 m) · with Scout's Silent Tread: halved11$500
Shake ThemSTEALTH & NOISEEnemies give up searching 30% sooner once they lose you11$450
Silent PryLOOT & CARRYPry doors and locked crates silently (normally 20 m) · C4 is still loud22$1,100
Cool HeadSTEALTH & NOISENoise meter drains 50% faster while quiet (3 → 4.5/s)22$1,200
Decoy ArtistSTEALTH & NOISELure bottles 50% louder (40 → 60 m) and don't fill your noise meter22$900
Low ProfileSTEALTH & NOISEWhile crouched, zombies need 30% longer to lock on23$1,600
Strong BackLOOT & CARRYCarry 15% more (40 → 46 kg) · stacks with the Heavy's Mule11$500
Nimble FingersLOOT & CARRYPry, pick and unlock 25% faster (pry 3 → 2.25 s · lockpick 6 → 4.5 s)11$450
Quick HandsLOOT & CARRYSearch and loot 40% faster32$1,400
Spare PouchLOOT & CARRY+1 bag slot33$2,400
CardioSURVIVALStamina +20 (100 → 120) · recovers 25% faster11$450
Efficient StrideSURVIVALSprinting and rolling cost 15% less stamina11$400
Quick PatchSURVIVALUse meds and food 35% faster (bandage 2 → 1.3 s · first aid 3 → 2 s)11$450
LifelineSURVIVALRevive teammates 20% faster (4 → 3.2 s)22$1,000
Fast ReloadCOMBATReload 10% faster11$400
BrawlerCOMBATKick (V) 15 → 22.5 · one-hits runners, two-hits walkers · only 6 m of noise11$400
Steady AimCOMBAT30% less spread while aiming (right-click)23$1,800
Muzzle DisciplineCOMBATGunshots 20% quieter (45 → 36 m) · all gunshot reductions floor at ×0.444$4,000
Wide SweepScoutRecon Ping radius 15 → 22.5 m · Focused Scan cone 60° → 90°21$500
PhantomScoutGhost Step lasts 3 → 5 s · Decoy Step silence 2 → 3.3 s22$1,000
Quick SmokeScoutSmoke Screen cooldown 60 → 42 s22$1,100
FeatherfootScoutSprint footsteps 30% quieter (Scout 8.4 → 5.9 m) · noise meter fills slower34$3,000
Light Runner Stacks with Efficient StrideScoutSprint/roll stamina −25% · with Efficient Stride: −40%22$1,200
Ghost Feet Stacks with Soft StepsScoutFootsteps −15% · with Silent Tread + Soft Steps: walk 4 → 1.4 m23$1,900
Ghost ProtocolCapstoneScoutCrouched: zombies spot you 30% slower · they give up 25% sooner · Recon Ping cooldown 45 → 34 s44$5,000
Potent SerumMedicHeal Dart restores 50% → 65% of max HP21$500
Field MedicineMedicMeds and food you use heal 30% more (bandage 25 → 32 · first aid 60 → 78)22$1,000
Rapid ResponseMedicRevive in 2 → 1.5 s (with Lifeline: 1.1 s)22$1,200
Fast RechargeMedicField Defib cooldown 90 → 60 s · Overcharge 150 → 100 s34$3,000
Surgeon's Hands Stacks with Quick PatchMedicUse meds and food 25% faster · with Quick Patch: bandage 2 → 0.8 s22$1,200
Paramedic Stacks with CardioMedicStamina +20 · regen +25% · with Cardio: 140 and ×1.5 regen23$1,800
Guardian AngelCapstoneMedicHeal Dart +25% (50% → 62.5%) · cooldown 15 → 11 s · revive/defib 15% faster44$5,000
Spare MaterialsEngineerTurret charges 1 → 221$500
Shaped ChargeEngineerC4 noise 80 → 48 m (same damage and breaching)22$1,100
Spare SensorsEngineer+1 Barbed Wire / Shock Trap charge22$1,000
Demolition KitEngineerC4 / Decoy charges 1 → 234$3,000
Locksmith Stacks with Nimble FingersEngineerPry and pick 35% faster · with Nimble Fingers: pry 3 → 1.2 s · pick 6 → 2.4 s22$1,200
Scavenger Stacks with Quick HandsEngineerSearch and loot 20% faster · with Quick Hands: 60% faster23$1,900
Field FortressCapstoneEngineerTurret +1 · trap +1 charge · your explosives (C4, grenades, Shock Trap) +25% damage44$5,000
Booming VoiceHeavyWar Cry radius 10 → 13 m · Rallying Shout radius 8 → 10.4 m21$500
Iron WillHeavyIron Stance / Shield Wall lasts 4 → 6 s22$1,100
BulldozerHeavyShoulder Charge cooldown 20 → 14 s22$1,000
Thick SkinHeavyTake 10% less damage, always (with Iron Stance: −60%)34$3,500
Pack Mule Stacks with Strong BackHeavyCarry +20% · with Mule + Strong Back: 40 → 70 kg22$1,200
Haymaker Stacks with BrawlerHeavyKick and Shoulder Charge +50% · with Brawler: kick 30 (one-hits walkers)23$1,900
UnbreakableCapstoneHeavyDamage taken −10% always · Iron Stance 4 → 5 s · cooldown 60 → 45 s44$5,000